240 Things to Know When Interviewing for a Game Design Position

This book is a comprehensive resource for those seeking to interview for a game design position. It contains an extensive collection of terms and definitions, ensuring that readers will be well-versed in the language and jargon particular to the gaming industry. Additionally, the book covers essential concepts related to game design, such as level design, user interface design, and game mechanics.

Those looking to break into the gaming industry can benefit greatly from this book. By familiarizing themselves with the language and concepts specific to game design, readers will be better equipped to conduct themselves professionally during interviews and demonstrate their knowledge and suitability for the position. The book is an essential tool for anyone hoping to secure a role in this exciting and growing industry.